﻿using Fozzy;
using Fozzy.Family;
using Fozzy.Skin;
using Fozzy.Space;
using Fozzy.Time;
using System;

namespace Microsoft.FamilyShow
{
    /// <summary>
    /// A Selection is specific, in the sens that it manipulates a criteria
    /// applied on a specific property of a IConcept
    /// </summary>
    /// <typeparam name="result"></typeparam>
    /// <typeparam name="criteria"></typeparam>
    public class  Normal : Match
    {
        #region Declarations
        #endregion

        #region States
            public override  bool    Matching           { get { return Name.Be(Value.Name)                                              ; } }
        #endregion

        #region Properties
        #endregion

        #region Constructeurs
            public Normal(Person2 person)                : base(person)
            {}
        #endregion
    }
}
